I'm a Game Developer working in Unity 6 and
C# — 2D mechanics, player controllers, physics and collisions, and the
scene and prefab workflow that ties a game together. I'm focused on building solid mechanics and
polished, optimized player experiences, with the goal of becoming a
fully-fledged Game Developer.
Find me online at @chaitanybuilds — GitHub, YouTube and Instagram.
Hover to see projects